Post what you think is missing in the game and what could be improved.
Discuss this with your fellow forum users.
If your idea is good enough, it might get implemented into the game, who knows?
It would be nice to be able to buy 1k potions at a time, from the Healer NPC.
Hmm... We can open the League War window with Ctrl+W, but we can't close it with the same hotkey or even with Esc button... would be nice if we were able to it. Same goes to Ctrl+Q (Angel elementary).
- Add the album 5th grid item to the game.
- do you remember that each faction city has a “castle” portal which only characters who did the city quests can enter? This is still a mystery up to this day.
- do something about producer’s Defense Towers!! Would love to see them make a come back to the game.
- update league war rewards (?)
Edit: farm seeds! Highest seed level is 15 for level 150 weapons.
#Edit: I wrote this fast 10 mins before leaving work so i am gonna edit it a little
Start from small and easy things: Such as fixing description of spells and items.
HBF -> It is now a dead meme used for skill exp, separating it in brackets is not the best but is a great option. We should have similar brackets to this:
Rewards are gonna be Exp and Skill Exp based on level (for level 250 and below 2-3 levels per HBF win with 500 points).
Now that we have level brackets you can adjust HP for towers and Guards. Level for Mats.
AA -> Separete into these brackets:
Rewards: Same as before but different stats for example:
Items will be at item level such as 45 for 1-45 / 300 for 250-300, items need to be S class for that level with all maxed green bonunses, max fuse bonus, x10 int in order to be usefull, Badge should have nice stats and give % hp/mp increase, trinkets should give flat stats SA/atk and so on for other items. 1st and 2nd Place that get the sets should have a set effect that give x2 exp and x2 skill exp.
Balls -> Should scale same way as HBF in terms of Exp / Skill exp. Completing 2 Balls should be the same exp and skill exp such as a HBF Win, this will make speed up balls really usefull, theory is to make speed up balls as good as HBF win with 0 points for the same amount of cooldown time.
League Farm -> Same Exp and Skill Exp scaling as HBF and Balls. Make all bosses in all mats drop seeds on their level. Level 300 bosses drop level 300 Seeds and increase the drop rate from farm in insanely low.
Leagues -> Increase level for Leagues to 30. Add mats up to level 380 to pimp the leagues level. Add league buffs for all members online. Like 1% all damage up for level 30, +1 crit for level 29. This will inspire people to join high level leagues. Make mats required to get those level quite alot. Increase member size of leagues.
Add more bank slots for higher level leagues.
Level Leagues to level 30.
League War -> Always update the rewards to be relavent to the expansion, also update old items DO NOT only add more so people grind the same stuff over and over every few months. Make Towers in league war hard to kill. Make minimum level to join league war like level 10.
Totem War -> Adjust HP of crystals, Totems depending on the level of Terra. Change totem ranks to 10 and give it some usefull spells. make totem cast an aoe once every 30 seconds freezing enemies around it for 2 seconds or restoring % hp nearby ally.
Buff tents and Traps depending in what terra they are in or make them usable on in specific maps, Make them have some atk and really high HP. Buff crystal monster with more HP and defense and sp depending on the Terra they are in.
Make people have TW in free Terra Zone Spike farm etc. Max level for that terra will be 1-45. People that win the terra will have a 3rd option for a new terra that will have the Night Mobs and normal slarms and one-eyed bats and new monster for levels 60-100 are gonna be there. The new terra will drop also gold and pots but no items.
Totem Terra -> Buff terra monster drop rates by x4 and gold by x4 so its actually worth farming inside them.
Make night monster level = to the max level of the terra TW will have 380 monsters there.
Super Terra -> Add 10k HP Pots and 8k Mana Pots, 50% exp buffs for 30 mins that are sold for like 100k exp or something.
Healer -> Add Pots for 1k hp, 3k hp, 6k hp / 800 Mana, 2400 Mana, 4800 Mana. Add Hammer for piercing up to level 380. Add normal pestles for like 10m each with rank 1.
Make Pots require a level to use. make pots require War Rank to buy example : Rank 10 for 1k hp pots / Rank 13 for 3k Pots / Rank 17 for 6k Pots
War Ranks -> increase Rank to 25 with new badges. Add new bonuses for ranks such as : 5% more price reduction for rank 20 and 5% more for rank 25. Make all badges above rank 20 give x2 skill exp.
Houses -> Make rewards for high level houses actually worth it.
Instances -> Increase drop rates in instances by x3. Increase monster Exp by x3 so its actually worth manually farming instance monsters and bosses.
Spells -> Fix descriptions of all spells and update client files cause alot of spells are changes on the server side but not updated on the client side. Buff old spells for lower level with better scaling for the low level pvp.
Fix spells at high level such as most Class Skills being useless.
SP / MP -> Mages can spam with MP as much as they want and can buy pots or use skills such as FC, make skills or ways for players to gain SP other then finesse or spear, maybe buff Finesse to give 20% attack speed and to have a 50% change to restore 1 sp on spell cast that requires SP and 15% chance to restore the MP used for a skill that costs MP.
Daily Events -> Make more level brackets and more events. increase EXP and Skill Exp rates. Give more coins on average per event or make events that do not give item rewards rewards more EXP and SKill EXP. Give a 30 minute double drop rate Buff after an event.
Daily Event Rewards -> Update rewards atleast to level 220 and add more usefull things such as Pets / High level Skill Exp items / Powerfull EXP Buffs.
Fusion System -> Add more ranks with better rewards.
Pet System -> Make ways to open Pet slots and reroll them for free even if its something insanely hard or make it take like 1 month to unlock 1 5 Hammer slot.
Album System -> Unlock 5th slot from a Item Mall item. Make more level brackets and more levels.
Angel Elementary -> Atleast give something worth the time spend to players such as All Stats +5% for 1 hour buff or Drop Rate x1.5 for 2 hours.
Increase drop rates of old content such as every boss under level 200 and below so people can actually obtain things.
Make more EXP / Skill EXP / Drop Rate events like onces every month.
This isn't something really important lol but..
Can we also improve the mailing system? Would be nice to also send items through the mail. That way we don't have to keep trading between alts if we need certain items like weapons/armor/rides/ buff items etc.
Please add an option where you can exchange Bureaucrat enchanted PD vouchers for Cencorate Enchanted PD Vouchers.
Example: change 100 Bureucrat enchanted PD vouchers for 1 Cencorate PD Voucher.
By implanting this it will make the playerbase to actually use item mall.
Find it pretty lame to spend over 1000 USD and could only recieve 25 Cencorated PD Vouchers and over 9000 Bureaucrat PD Vouchers.
Its an easy implanting on the fashion.
it just been proven that they dont care about the game, well then let it keep rotting down, since the mods defend the paypal sellers
since if a mod would do his job he would actually report it, but they arnt.
I have a suggestion for PLAYERS.
For those who place their alts in spots with BOSS, let your char to AUTO-ACcEPT TEAM ALONE.
If that happens, a player doing quests wont waste much time trying to KS the boss your alt is killing, same as your char won't get DNed (i've seen this happen many times before).
Let's help each other. Leave your alt in auto-accept team alone. It will be usefull, I'm pretty sure about it.